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Grand Sphere: Legend of the Dragon – F’ing Great F2P

For a long time I’ve had the bad habit of installing a ton of games on my phone and tablet but never actually playing them. I went through a phase where I downloaded a variety of the more popular titles like Puzzle and Dragons, Dungeon Link, Final Fantasy: Record Keeper and Terra Battle to sample. While I found something to like in a number of these games, none ever really hooked me. So there they languished, idly occupying space on my smartphone’s flash storage. Grand Sphere: Legend of the Dragon is a free to play mobile game from Silicon Studios,[…]

ZOMG, Legit Review! – Dragon Age 2 [PC, PS3, 360]

Killing Time in Kirkwall Dragon Age 2 is not the consolefied catastrophe a vocal minority on the Internet would have you believe. Most of the changes that have become a lightning rod for fanboy scorn are so minor that within a couple hours of playing the game you’ll forget that anyone ever cared. Dragon Age 2’s problems run far deeper than a user interface devoid of garishly bit-mapped accoutrement or a new design for a character who has been established as a shape-shifter, or even an ugly opening environment that does not put the game’s best visual foot forward. These[…]

You'd build statues to yourself, too, if you had god-like powers.

ZOMG, Legit Review! – Singularity [PC, PS3, 360]

Singularity: How the Time-Space Continuum got her Groove Back! It would be easy to dismiss Singularity, Raven Soft’s first new IP since 2000’s Soldier of Fortune, as a derivative and forgettable entry into the crowded FPS space, but that would be a real disservice to the actual enjoyment the game provides. Clearly influenced by Bioshock and Half-Life 2, Singularity is also in many ways a throwback to the way shooters were a decade ago. At times its ambition outstrips its reach, but the fundamentals are so solid and the mechanics so clever that the odd absurdity in the narrative is[…]

ZOMG, Legit Review! – Alpha Protocol [PC, PS3, 360]

Programmed for Etiquette and Alpha Protocol You would have a hard time finding a game in recent memory that provoked such wildly divergent assessments of quality, from professional reviewers and fans alike, than the recently release Alpha Protocol. Developed by Obsidian and published by Sega, opinions and scores range from the enthusiastic gushing of Tom Chick over at Fidgit and 1UP’s B+ review score, to the middling verdicts from Giant Bomb and Eurogamer, all the way to the furious, vitriolic bile of Jim Sterling’s 2/10 review for Destructoid. Although no one would claim Alpha Protocol is as supremely polished as[…]